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"He took the spark of pure

Herrim

light into his own hands and with a gentle breath he infused within it a portion of his own power, slowly he begun to mold the divine substance like clay in the hand of a skilled craftsman sculpting a creature of sun and wind. The god watched Maibe, studying her reptilian features and mixing them with his own, slowly a large beast begun to took shape, falcon like, it has impressive wings and a fierce eyes, Eshcal sculpted personally every plume, imbuing each one with a tiny spark of the sun energy, so that they reflected or fainltly radiate light by themselves, Eshcal granted the creature with a powerful beak and mighty claws so that it could hunt and defend itself against the dangers of the cosmo."


Stats[]

 
Herrim    Level 26 Elite Skirmisher      
Huge elemental beast (air, sun)    XP 18.000      
Initiative +24        Senses Perception +25
HP 476; Bloodied 238
AC 40; Fortitude 38; Reflex 42; Will 38
Saving Throws +2
Speed 6, fly 10, overland flight 20
Action Points 1      
Claws (standard; at-will)      
+31 vs. AC; 3d8 + 9      
Grasp of the Herrim (standard; at-will)      
The Herrim makes two Claws attacks against the same target, if both attacks hit the target is grabbed, if the Herrim moves the target slieds to a space adjacent to the creature, even if the herrim fly (escape end)      
Beak (minor; at-will;Only usable against a grabbed target)      
+31 vs. AC; 3d8 + 9 and 15 ongoing damages (save end)        
Sun Rage (standard; encounter) • Radiant      
Close Burst 10, +30 vs. Fortitude; 2d8 + 9 and the target is blinded until the beginning of the Herrim next turn.      
Wing Buffet (standard; recharge 6) • Thunder      
Close Blast 5; +30 vs. Reflex; 3d6 + 9 and push the target 3 squares.    
Blessing of Sun and Wind     
The Herrim has a +2 bonus to defenses against ranged and opportunity attacks. Herrim can save at beginning of its turn against movement impairing effects that allow a saving throw.      
Alignment Unaligned    Languages —      
Str 24 (+20)    Dex 29 (+22)    Wis 24 (+20)      
Con 22 (+19)    Int 18 (+17)    Cha 25 (+20)      

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